Jake Solomon, the inventive director behind Marvel’s Midnight Suns and the XCOM reboot, has introduced that he’s leaving Firaxis.

In an announcement posted to Twitter at this time (February 17), Solomon revealed that he was leaving the studio after 23 years.

“I’m an enormous dreamer, and I fulfilled two lifelong goals in making XCOM (And XCOM 2, and Battle Of The Chosen) and Marvel’s Midnight Suns,” wrote Solomon. “I’m the luckiest child who ever lived.”

Solomon went on to thank Firaxis co-founder and Civilisation creator Sid Meier for educating him, claiming “if I’m ever half nearly as good as him I’ll be twice nearly as good as I’m now.”

“I’m grateful to my Firaxis teammates, previous and current, for making goals into actuality,” continued Solomon. “Real love and gratitude. We did some actual great things collectively. I’m grateful to 2K for all the time believing within the goals, and all the time supporting us with the time and assets wanted to carry them to life. And I’m so grateful to everybody who loved XCOM and Marvel’s Midnight Suns. I’ve by no means taken this job without any consideration. Thanks for letting me do that job.”

XCOM 2 Android Port
XCOM 2 Credit score: Firaxis

Wanting forward, Solomon mentioned: “I liked designing tactical turn-based video games, however it’s time for different, smarter individuals to push that area ahead.”

“My mind is on hearth with a brand new dream. Time to go chase it,” he added.

Throughout his time at Firaxis, Solomon’s early work included the Sid Meier’s collection, together with Civilisation. Solomon went on work as inventive director for each entries in Firaxis’ XCOM reboot, together with final yr’s Marvel’s Midnight Suns.

Final month, Solomon mentioned he had “no data” on whether or not XCOM 3 was within the works at Firaxis.

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In different information, business veterans behind the likes of Apex Legends, Titanfall and Name Of Responsibility have shaped a brand new studio.



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