The developer behind Warhammer 40,000: Darktide has delayed the sport’s launch on Xbox Sequence X|S, citing fan criticism of its “scrappy” efficiency.

Fatshark confirmed in a social media publish this week that the sport “fell quick” of expectations and that it could spend the following few months solely addressing fan suggestions.

Warhammer 40,000: Darktide landed on PC final November, with Fatshark promising an Xbox launch quickly afterwards.

The developer wrote: “We take monumental delight in our capability at Fatshark to ship a recreation that thousands and thousands can get pleasure from. This was what we got down to do with Warhammer 40,000: Darktide – to create a extremely participating and steady recreation with a stage of depth that retains you taking part in for weeks, not hours. We fell wanting assembly these expectations.”

Warhammer 40,000: Darktide currrently has a ‘principally unfavourable’ critiques ranking on Steam, aggregated by practically 8,500 gamers.

Fatshark continued in its assertion: “Over the following few months, our sole focus is to deal with the suggestions that lots of you might have. Particularly, we are going to deal with delivering an entire crafting system, a extra rewarding development loop, and proceed to work on recreation stability and efficiency optimisations.”

The choice signifies that all new premium beauty releases may even be suspended. “We simply couldn’t proceed down this path,” the developer added, “figuring out that we’ve got not addressed many suggestions areas within the recreation in the present day”.

“Thanks for enjoying and offering suggestions,” Fatshark’s assertion concluded. “We actually admire it. It has and can proceed to assist form the sport we love.”

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In a three-star assessment of Warhammer 40,000: Darktide, NME‘s Jake Tucker famous that the PC recreation “feels half-finished”, although its “praised pulse-pounding motion will win it lots of followers”.



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