Geralt and Ciri sit under a tree waiting for the next hotfix.

Picture: CD Projekt Purple

The Witcher 3’s next-gen improve has been pleasant…when the sport works. Whereas there haven’t been any enormous points on Xbox Collection X/S and PS5, PC is one other story. CD Projekt Purple now says a brand new hotfix launched on Monday ought to assist scale back not less than a number of the points gamers have encountered with body charge stuttering and crashes.

“We’ve simply launched a hotfix for The Witcher 3 on PC, which ought to enhance the general stability and efficiency, and repair GOG & Steam overlays,” the studio tweeted this morning. “The sport model received’t change. Our groups are engaged on additional enhancing the expertise on all platforms.”

When the free 4.0 replace rolled out for The Witcher 3 on December 14, PC gamers instantly started reporting efficiency issues. {Hardware} that had beforehand run the sport on excessive settings at 60fps was now struggling to run it on low settings at 30fps, some claimed. The brand new ray-tracing characteristic was particularly taxing, main to border charge dips and stuttering even on the brand new era of Nvidia RTX 4080 graphics playing cards.

Gamers additionally reported points with Steam Deck compatibility, and extra frequent crashes and freezes on desktop. In consequence, some tried to discover a solution to disable the replace altogether and revert to an earlier model of the sport. Though ray-tracing has additionally been busted on PS5 and Xbox Collection X/S, the sport has in any other case been operating largely problem-free there.

To this point, outcomes for PC gamers following immediately’s hotfix seem to range from good to mixed. We’ll have a greater thought of the way it’s shaking out within the days forward, however hopefully it’s not lengthy earlier than CD Projekt Purple is ready to launch a full-blown repair that addresses the present points and delivers on the promise of the ray-tracing addition.



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