Modern Warfare II season 05 is just around the corner and Activision has just laid out the roadmap for the upcoming changes. As with every new season there will be a new battle pass with new stuff to unlock. This includes new operators and new weapons. As well as new skins for both.

It also includes new maps and updates/balances to existing modes and content. But we want to focus first on one of the new maps. Fans of the original Modern Warfare (we mean Call of Duty 4: Modern Warfare), will notice the return of a fan-favorite. Strike. This will be a new 6v6 multiplayer map available at the start of the season. As a Core map, it’ll be available across a variety of match types, including Team Deathmatch, Hardcore, Kill Confirmed and others. Basically any match type where 6 players can face off against another team of 6 players.

Activision says that the map has mostly retained its familiar setup although it has changed a tiny bit to fit Modern Warfare II. The map may or may not include the famous backdoor that was near one of the spawn points. Season 05 of Modern Warfare II also includes three new operator collaborations, this time with musical talent. Snoop Dogg, Nicki Minaj, and 21 Savage will all be playable next season.

Modern Warfare II season 05 begins next week

The start of the new season will drop on August 2, which is next Wednesday. As with every other season, new content will go live promptly at 10am PST so if you’ve got the day off or you suddenly end up “sick” you can dive in early.

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In addition to the new content listed above, there’s two other core maps coming, and two new maps for Gunfight. One of those two Core maps will be Punta Mar and will also be arriving at launch. The other map is DRC – Zone 1 and will arrive mid-season. So expect to see this dropping with the season 05 reloaded patch.

As for the Gunfight maps, these will be Lounge and Canal and will also be available at launch on August 2.

Get ready to unleash havoc on your opponents

Let’s just jump right into it. Havoc is a new Core mode dropping with season 05. It’ll be live at launch and it sounds like it’s going to be a crazy good time. It’ll start out like Team Deathmatch but players won’t have access to any of their field upgrades, perk packages, or killstreaks. You’ll have to rely solely on your gunplay without any of those boosts. But this is where things get interesting.

The first team to reach a multiple of 12 kills will cause a random match modifier to be introduced for both teams. Modifiers will pop up at 12, 24, 36, 48, and 60 kills. There are also 14 different modifiers that will augment the match in some pretty unique ways. For example, Flameshot wipes out everyone’s loadouts upon activation and replaces them with flame-tipped crossbows and moltovs. There’s also Perspective Shift which changes everyone to a third-person camera view. And our personal favorite of the five mentioned, Ammo Feeder. This modifier auto reloads your weapons every time you eliminate an enemy player.

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Activision is quick to point out that this happens from stock ammo. So it’s not going to be unlimited. Still it should keep things pretty interesting. The other new modes are Big Capture the Flag coming at launch, variants of Gunfight at launch and mid-season, and Faceoff which is a 4v4 mode dropping mid-season.

There’s a quite a few other changes for season 05, and you can check all those out in the official blog post. You can also view the season 05 roadmap below.

Modern Warfare II Season 05 (2)

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